Killagun 2D is out to the wild
Hi there,
I'm Phil the developer of Killagun 2D. I've been part of the professional game development industry for several years in the past and now I'm teaching Media Production and Game Design at a local school in the heart of the beautiful city of Vienna, Austria!
In my free time I'm working on various game prototypes which I will release here, on itch.io, in the future.
The Past
After nearly 4 months of fiddling around in my free time, Killagun 2D is finally ready to launch.
Now
This is a proof of concept prototype, it was initially built for a custom made arcade. It is planned to use the arcade as a "Target Build Platform" for some of our student game projects - it's hilarious ;).
The Future
I'm planning to constantly extend the scope of the game. Here is a short overview of the features for the next major update:
- Global Highscore and/or Ranking System
- New Stage "Mars Surface"
- New Player Weapon Upgrade
- New Enemies
- New Boss
Stay tuned for further updates ;)!
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